Brushback - Beta Version
Brushback Baseball is an online beta version baseball simulation.


2008
The year Brushback Baseball was invented

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This page presents an overview of each player type and that type's ALGs.

(Special thanks to BigBall for writing the player type descriptions, creating the colorful ALG tables, and developing the player creation web pages - you rock!)

A Player Type must be chosen during the player creation process. This is true for hitters and pitchers. The following types are available to choose from.


Player Types for Hitters

The first three types have existed since the game was created. The last six types were added new for season 45.
  • Balanced hitters are the Jack of All Trades with no set strength or weakness..
  • Speedy players tend to make better fielders and base stealers but lack the power to hit the long ball.
  • Powerful players are better suited for going yard but lack speed and the ability to field their position well.
  • Three True Outcome players have a tendency to hit home runs, walk or strikeout. They are less likely to put balls in play.
  • Slap hitters make excellent use of the entire field but lack the ability to hit for power.
  • Contact hitters are good all around hitters capable of avoiding strikeouts and going the other way but lack the speed and power to become a five tool player.
  • High Focus players have the ability to maintain their focus and make solid contact with the ball.
  • Mr October has the potential to rise to the challenge in key moments and is passionate about the game.
  • Utility players can become exceptional fielders but do not fare well at the plate.

Automatic Leveling-up Gains (ALGs) Specifics for Hitters:

Every time a hitter levels-up, his attributes are automatically increased. The amount of the gain varies based on the type of player. The table below shows the ALG amounts specific to each hitter type.

The table provides a baseline against which other types are compared. If a player type has ALGs greater than those for the baseline, the cell is colored blue. Likewise if a player type's ALG is less than that for the baseline, the cell is colored red.

Hitting Level Up Gain Table

View short descriptions of the player attributes.


Player Types for Pitchers

The first two types have existed since the game was created. The last four types were added new for season 45.
  • Balanced pitchers are the Jack of All Trades with no set strength or weakness.
  • Hard Throwers develop their arms much more quickly and will throw at higher velocities but at the expense of their pitch quality.
  • Action pitchers tend to develop their pitch action (the top attribute of every pitch) at the expense of arm and other pitch attributes.
  • Movement pitchers are capable of putting much more movement on their pitches (the second attribute of every pitch) at the expense of arm and other pitch attributes.
  • Control pitchers have almost pin point control over their pitches (the bottom attribute of every pitch) at the expense of arm and other pitch attributes.
  • Professors rely on a combination of control, keen focus and clutch ability over pitch velocity and movement.

Automatic Leveling-up Gains (ALGs) Specifics for Pitchers:

Every time a pitcher levels-up, his attributes are automatically increased. The amount of the gain varies based on the type of player. The table below shows the ALG amounts specific to each pitcher type.

The table provides a baseline against which other types are compared. If a player type has ALGs greater than those for the baseline, the cell is colored blue. Likewise if a player type's ALG is less than that for the baseline, the cell is colored red.

Pitching Level Up Gain Table

View short descriptions of the player attributes and pitches.



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